First, musicians and their producers can exert a ton of control over where each instrument and vocal element “appears” relative to the listener. Music performances can benefit from spatial audio in two ways. The intent, however, is always the same: To place the listener (and/or viewer) within the sound field so that they experience a greater sense of depth, width, height, and can perceive movement as individual sounds change their positions throughout playback.
The kind of content you’re listening to and the equipment you use to hear it all play a role in how spatial audio works. But how spatial audio accomplishes this can vary a lot. Spatial audio - an umbrella term for 3D sound that includes surround sound formats like Dolby Atmos and DTS:X - is all about delivering an immersive sound experience that goes beyond traditional two-channel stereo. Why did Apple place this restriction on Atmos for movies but not for music? Here’s what you need to know. For video content with Dolby Atmos audio, you must use either the AirPods Pro or the AirPods Max.
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The best part? The new immersive music format will work when using any set of wired or wireless headphones as long as you’re using an Apple device (like an iPhone or iPad) for playback.īut the same isn’t true for listening to Dolby Atmos movie soundtracks using headphones. Last week, as part of its WWDC 2021 announcements, Apple revealed that it had enabled Dolby Atmos Music for thousands of tracks on Apple Music.